Mobile games' deconsturction
Understand games' systems, monetization and retention
Challenges we solve
In the process of developing or supporting a game, it’s inevitable that you will have some questions about reference games

  • List, purpose and description of game mechanics and modes
  • How mechanics shape game cycles
  • Motivation to use mechanics
  • What values the player gets in the mechanics
  • When certain mechanics arise in the game
  • Game goals created by mechanics
  • Links between mechanics through goals and resources

  • How monetization systems and the economy as a whole work
  • Distribution of the expense and income of game currencies and items at different game stages
  • Purchase drivers
  • Points of conversion to payers
  • How game problems look like when players encounter them
  • How in-game promotions and the game store work
  • What progress looks like in the game
  • What motivates the player to progress
  • Which mechanics are most important to progress
  • What is the difference between the progress of paying and non-paying players
  • How long and how often the player uses mechanics at different game stages
  • How often the player receives new content
  • How game goals are presented, how they are reinforced, and how they interact
  • Extract the balance of game mechanics: settings, rewards
  • Extract the entire balance of the game
  • List and parameters of in-game content
  • Level difficulty curve
  • Real chances in probabilistic mechanics
  • List and description of in-game events
  • Events calendar
  • Mechanics, retention, monetization and balance of events
How to start
Send us any questions about deconstructing one or more games of interest


After the request, we will create an offer for you with the methodology and the research period
We develop and deliver the resulting report that answers your questions

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Send us a request and we will form a research proposal

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List of games / genres and questions you want to explore