Ever wondered what top games like Monopoly Go, Royal Match, and Coin Master have in common? Enter the concept of Reward Flow.
Rewards in events come one after another. You get a reward. Then you use it. After using it, you get another reward from a different event. This keeps happening. We call this Reward Flow.
Sequential Incentivization: hook players through a chain of rewards
With each reward acting as a stepping stone to the next, players are continuously motivated to participate and progress.
For example, in Monopoly Go!, buy 80 dices and guess what? You'll get back more than 1000 dices from other events!