How to retain a player using an event reward flow

So, what is Reward Flow?
Rewards in events come one after another. You get a reward. Then you use it. After using it, you get another reward from a different event. This keeps happening. We call this Reward Flow.
Sequential Incentivization: hooking players through a chain of rewards
With each reward acting as a stepping stone to the next, players are continuously motivated to participate and progress.
For example, in Monopoly Go!, buy 80 dices and guess what? You'll get back more than 1000 dices from other events!
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